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Old Nov 02, 2008, 05:10 PM // 17:10   #21
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Yes, this idea sucks.

We also need to remove black dze from dze trader because if people want cool black armor they should take extra pains getting it.

Also, superior runes on traders are stupid. People need to farm those runes if they want them

Also, skill trader is idiotic with selling unlocked skills. People should have to travel to outpost where that skill is originated.

Also, scroll trader is dumb. Nothing beats excitement of gold scroll dropping from boss. Being able to buy em at trader takes that away,

(Serious note: Green trader would be cool, because buying greens is even greater pain that selling one. However, Decent weapons are easily obtained for free from /bonus. People who wanted to equip heroes already did so anyway - Its too late for Green trader regardless of it being good or bad idea.

What greens really needed was being much less common without, doubled stats (NINE, freaking NINE Sundering hammers with 15^50 and +30 HP.).

Sorrows Furnance: Zillion of greens, couple being actually usefull. Three greens per boss, 12 greens per class. Greens got stigma of "Cheap&Crappy" replacement of perfect golds (as were kinda supposed to be as bridge between collectors/common drops and perfect modded weapons, that was proper image)

There is now, what, 700 Greens? Any takes on why that was not good idea even for items designed to be casual gear.)
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Old Nov 02, 2008, 05:24 PM // 17:24   #22
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I like the idea of the skilltrainer
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Old Nov 03, 2008, 11:47 AM // 11:47   #23
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/notsigned.

The green is for the bosses and the end game prizes.
Leave it that way
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Old Nov 04, 2008, 12:07 AM // 00:07   #24
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Quote:
Originally Posted by Scary View Post
/notsigned.

The green is for the bosses and the end game prizes.
Leave it that way
I don't see how this is relevant. I'm not suggesting to change the source of green's at all.
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Old Nov 04, 2008, 12:27 AM // 00:27   #25
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/signed

By the logic of ppl who disagree, it'd take to remove all traders, just to add more excitement to game...

Quote:
Originally Posted by wind fire and ice View Post
No real need,no one uses greens 'cept for on heroes any ways.
People who weapon-swap do. Or the ones that like to change their builds and not always be stuck with one attribute line.

Quote:
Originally Posted by The Arching Healer View Post
If you want a green, go farm it.
Not everybody is a 55hp monk. Not everybody wants to farm either.
Remove Sigil trader and ability to trade Celestial Sigils between players then. Force people to do HoH if they want a guild hall. (actually, prolly a bad example cause it's sounds good to me... until you realize you can't sell it)
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Old Nov 04, 2008, 12:42 AM // 00:42   #26
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Instead of a "Greens Trader", have a "Customized Weapon Crafter" instead:

Orange name, with your character's name in it (maybe...) Any stats you want (less expensive for rarely used mods), any skin you want (but cost more materials the rarer the skin is...and maybe exclude the E-peen ones to prevent a few QQrs) and you are on to something. It would cause a gold sink (which is always going to happen) and people...o noes here it comes...get what they actually want!!1one
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Old Nov 04, 2008, 12:43 AM // 00:43   #27
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Ya lets just slap a Unique weapon trader in every town, that way it will completely remove the excitement when a boss I just killed finally drops one. No more sense of pride or accomplishment when you find a green weapon in a chest or from a drop. And it will make all other weapon traders/collectors obsolete. Brilliant!
Oh look victos spear is 10k.

That is the best bad idea so far.

Wait, i have a good idea, what about a trader that just refers you to other hot PC games on the market where every little thing isnt handed to you on a silver platter?

Last edited by daze; Nov 04, 2008 at 12:59 AM // 00:59..
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Old Nov 04, 2008, 01:37 AM // 01:37   #28
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You're not excited when a black dye drops?
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Old Nov 04, 2008, 03:29 AM // 03:29   #29
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Quote:
Originally Posted by daze View Post
Wait, i have a good idea, what about a trader that just refers you to other hot PC games on the market where every little thing isnt handed to you on a silver platter?
Game? What you want sounds more like a job. If someone wants a green weapon, they're either stuck farming it or searching forever for someone to sell one. Can't find a seller and sick of farming? (drop rate makes it so that you often need more that once to kill a boss) Well, easy, make a bot!

As with black dye/sup vigor/any other nice loot, your excitement comes from sale value (or it turns from excitement into disappointment very soon), not from random green that you'll probably sell for about 3k , IF you find a buyer.

If you think traders actually drive down prices... well, that's arguable. They do, but in a way that you can't play* the market much. For example: can't buy for 1k from some newb and sell it for 20k afterward. But you can still avoid trader, as people do pretty often with vigor runes and expensive dyes.


*notice the example I provided sounds more like "cheat", that "play"

-----------------------------------

I checked and apparently there's been lots of similar threads over these few years. This may scream "close the thread", but, I'd argue otherwise, the fact that this is discussed in so many threads means that some part of the community wants it to happen and you can't just turn it down (close the thread) cause it's been said before. The reasons people turn down this suggestion can be applied to any other trader that already exists in the game...

In other words, just give it a chance!


EDIT: gah, no emote for "sarcasm" for the bot line. :-x

Last edited by Dmitri3; Nov 04, 2008 at 03:43 AM // 03:43..
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Old Nov 04, 2008, 03:29 AM // 03:29   #30
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lol...people not using greens...my foot.

I too use greens and not just on my heroes. Amazingly, sometimes I even prefer them to golds. *gaspeth*

Anyhow, a green weapon trader could be a good thing. Sometimes people have trouble finding (either buying or farming) for one they want. That could save a lot of hassle and wasted time. But in the end, it would depend on how it was done. Could be good, could be bad.
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Old Nov 04, 2008, 05:13 AM // 05:13   #31
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Quote:
Originally Posted by thedarkmarine View Post
You're not excited when a black dye drops?

As rare as a green item is, a black dye is 10 times more rare and 100 times less predictable. Not really comparable.

If someone has no gold and wants a green, they can go farm it from a set place. (This is an apple)

If someone has no gold and wants a black dye, ???? SOL (This is an orange)

Quote:
Originally Posted by Shadowhaze View Post
Could be good, could be bad.
this is true.

Pros
1: Would make greens accessable to the laziest of players.
2: Would provide another gold sink
---

Cons
1: Would take away from the uniqueness of the unique weapons
2: Price would definitely drop
3: It would kill the already dying weapons traders that are already in town.
4: The trader would have to be capable oh holding hundreds upon hundreds of different kinds of unique weapons.
5: Would discourage player to player interaction for trading items.

Last edited by daze; Nov 04, 2008 at 05:20 AM // 05:20..
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Old Nov 04, 2008, 05:26 AM // 05:26   #32
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Greens are junk. Maxed golds can be infinitely more useful. I definitely don't care for supporting a trade system of them.
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Old Nov 04, 2008, 06:02 AM // 06:02   #33
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Quote:
Originally Posted by Shayne Hawke View Post
Greens are junk. Maxed golds can be infinitely more useful. I definitely don't care for supporting a trade system of them.
If you carry only one or two weapons, then yes, golds are probably better for you.
If you carry more however and you know what upgrades you need in advance (say: vampiric, zealous, furious, sundering and elemental axes) and you tend to use all of them in combat, then greens become a lot more valuable.

Quote:
Originally Posted by daze View Post
Cons
1: Would take away from the uniqueness of the unique weapons
2: Price would definitely drop
3: It would kill the already dying weapons traders that are already in town.
4: The trader would have to be capable oh holding hundreds upon hundreds of different kinds of unique weapons.
5: Would discourage player to player interaction for trading items.
1. How unique it is already? You can farm them, buy them, whatever.
"Unique" means as in name anyway. If it really meant "unique", then it'll be only one weapon in the whole game.

2. Only as in matter of offer and demand, traders just measure it correctly. And you can't rip off people, big deal (ok, maybe it is big deal to some people).

3. Weapon "traders" were never alive. And Greens would still cost more anyway.

4. Already exists, just separate it by weapon type.

5. Oh, if you think that this is social interaction, hmmpphh:
Quote:
seller:WTS mallyx green axe 4k
seller:WTS mallyx green axe 4k
seller:WTS mallyx green axe 4k
seller:WTS mallyx green axe 4k
buyer to seller: I take it, dist 1
*open trade* *offer* look really really carefull so not to be scammed. then look second time. after that look third time. *accept*
seller:ty
buyer: ty

Last edited by Dmitri3; Nov 04, 2008 at 06:08 AM // 06:08..
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Old Nov 04, 2008, 06:14 AM // 06:14   #34
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At least ANet can see why the bad idea is bad. Im just wasting my breath trying to express my point of view on the subject because it will never happen. There will never be a Unique weapon trader, its just a dumb idea. Period.

Both the pros and the cons can be argued so there really is no point in trying to convince anyone. Bottom line is that green/unique weapons are tied to specific bosses in the game (not like black dye).

If you want a specific unique weapon, you can either find the boss that drops it or find someone who wants to sell it.
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Old Nov 04, 2008, 06:38 AM // 06:38   #35
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Quote:
Originally Posted by daze View Post
If you want a specific unique weapon, you can either find the boss that drops it or find someone who wants to sell it.
I know that.
You can farm or buy from player. THAT is why I think greens trader is good idea. There is simply not enough choice. You can easily find the greens that cost a lot, on forums or in trade channel. Greens that are less popular, no chance, don't even freaking try!

And no, finding boss is not enough. You need to be able to solo him and then kill him around 20 times, or more. Yey, fun!
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Old Nov 04, 2008, 10:07 AM // 10:07   #36
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Idea has been suggested time and time and time again.

Here's a link to one of the more established threads:
http://www.guildwarsguru.com/forum/s...ad.php?t=82018

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